Hey all. I just wanted to pop in and say I created a simple configurator + launcher for nGlide that localizes settings to a single game, rather than use the same settings across all games. I'll try to briefly explain. When installing nGlide, its DLL files are installed to the Windows SysWOW64 folder and it's configuration is stored in the registry. This makes it so all games that make Glide API calls will all use the same configuration. But maybe you have multiple games that you want to use different settings for. This is where that tool can help.
https://github.com/BigheadSMZ/Si-nGlide-ritY
To pull this off, it uses nGlide's ability to read environment variables. This can be also be accomplished with a batch script and this GUI works in the same way. The idea is to give users easier control over game settings for a single configuration, much like how dgVoodoo works. Detailed instructions can be found in the link above.
Si[nGlide]ritY: Config/Launcher to localize to a single game
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Re: Si[nGlide]ritY: Config/Launcher to localize to a single game
That sounds like a fantastic project! Creating a configurator and launcher for nGlide to manage game-specific settings is a great way to enhance the user experience, especially for players who enjoy multiple games that require different configurations. It's indeed a limitation when all games share the same settings, so your tool will definitely be useful for many gamers looking to optimize their experience.Bighead wrote: ↑Thu Aug 29, 2024 7:58 am Hey all. I just wanted to pop in and say I created a simple configurator + launcher for nGlide that localizes settings to a single game, rather than use the same settings across all games. I'll try to briefly explain. When installing nGlide, its DLL files are installed to the Windows SysWOW64 folder and it's configuration is stored in the registry. This makes it so all games that make Glide API calls will all use the same configuration. But maybe you have multiple games that you want to use different settings for. This is where that tool can help.
https://github.com/BigheadSMZ/Si-nGlide-ritYmoto x3m
To pull this off, it uses nGlide's ability to read environment variables. This can be also be accomplished with a batch script and this GUI works in the same way. The idea is to give users easier control over game settings for a single configuration, much like how dgVoodoo works. Detailed instructions can be found in the link above.