NGlide versus my glide games collection

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Gamecollector
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NGlide versus my glide games collection

Post by Gamecollector »

The old topic is very long and bad structured. So - I have started a new one.

My current test PC is Asus P4P800 SE / P4 3.2E / 2 GB DDR400B (3-5-5-8) RAM / Sapphire Radeon HD3850 Agp + 2 Voodoo2 12 MB (SLI).
OS is WinXpPro Sp3 Rus (Catalyst 14.4 + Voodoo2 W2k driver 1.02.00).
Can replace the videocard to Sapphire Radeon 9100 and test games in WinME Rus (Catalyst 6.2 + Voodoo2 w9x 3.02.02 driver).

Total number of games: 369.

The legend:
! - the game is playable, but with glitches.
X - not works with nGlide at all. Or there is a fatal glitch (like the screen is totally black).
w - the game (or the game setup) isn't compatible with Windows Xp.
w - same as the above but can be played with manual tweaking/unofficial patch.
(1.01) - the last version of nGlide w/o the described error/glitch.
Green text - DOS game but the glide patch is Win32.
(Blue text) - this is the test result with a real Voodoo2 (if they are different).
(*) - compilations (one or all included games support the glide API only in the version from this compilation).

"MiniGL" glide games list is here.
DOS glide games list is here.
1.05 testing results.
WinXp compatibility tips are here.
"Win9x only" game tips are here.
Manual nGlide forcing troubles.
Potential games to add.
Old-games.ru, Mobygames etc glide lists.

My ACT database for glide games. I use ACT 5.5 and WinXpSp3 32-bit.
Disable system entries for Electronic Arts' 3dsetup.exe 2.x, Falcon 4.0, Longbow 2 gateway.exe, South Park, Turok: Dinosaur Hunter.
Last edited by Gamecollector on Tue Jun 16, 2020 12:50 am, edited 79 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

"Native" glide games: 304 titles (285 + 3 compilations (9 titles) + 2 OEM only + 4 "unofficial" + 4 "not supported"): OEM only titles:
  • Mechwarrior 2: 31st Century Combat Voodoo Edition - w!. Bundled with Orchid Righteous 3D and Diamond Monster 3D. No hardware check. Wrong texturing (2.00).
    San Francisco Rush: the Rock Alcatraz Edition. Bundled with Quantum 3D Raven, hardware check. (Blinking in the game menu)
"Officially not supported" titles: Can't force the glide API: Demos only (a retail release isn't supporting glide): Demos only (the game is unreleased):
  • Fire and Darkness (Singularity Software, 1999).
    G-Sector (Freeform Interactive, 1999).
    Golgotha (Crack Dot Com, 1997).
    Private Wars (TS Group, 1998).
    Seed (Human Soft, 2001).
Last edited by Gamecollector on Sun Jul 19, 2020 5:04 am, edited 788 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

"MiniGL" glide games: 36 titles (33 + 3 "not supported" (1 is "native"/"minigl")): Can't force a wrapper:
  • Darkened Skye - X. Native + 3dfxvgl. The openGL renderer is broken.
    Half-Life: Blue Shift - X. Minigl (1.45, crc32 - 8a929f7c, gldrv\3dfxgl.dll). "The selected opengl mode is not supported by your video card".
    Jersey Devil - X. 3dfxogl (crc32 8d373647, hv3dfx.dll). Can't force hv3dfx.dll.
Demos only (a retail release not supports a wrapper): To force unpatched John Romero's Daikatana to use the 3dfx minigl - run the game with "+gl_driver 3dfxgl" or "+gl_driver amd3dgl" parameter. "+gl_driver opengl32" returns the default opengl driver.

If the ogl renderer selection not present in a q3engline game (American McGee's Alice, unpatched Heavy Metal: F.A.K.K. 2, Medal of Honor: Allied Assault and it's add-ons, Star Trek: Elite Force II) - run the game with the "+set r_gldriver 3dfxvgl" parameter once to force the Voodoo2 ICD renderer. "+set r_gldriver opengl32" returns the game to the default opengl driver.

Also you can edit the r_gldriver/gl_driver value in config files.

Warning: 3dfxvgl.dll is just the opengl ICD for Voodoo2. So ANY opengl game can be "glide" if it's launched on a "Voodoo2 + 2d card w/o OGL" config. 3dfxogl is the opengl ICD name for Voodoo1/Rush/Banshee/Voodoo3. Included games (with 3dfxvgl/3dfxogl mark) just have 3dfxvgl/3dfxogl as a menu choice. Or (some qIII engine games) use 3dfxvgl as the backup renderer (if opengl32.dll fails).

Compatibility tips:
  • 3dfxvgl is supported (added to gldrv\drvmap.txt) in Half-Life 1.1.0.0 - 1.1.0.4 and Counter-Strike 1.0 - 1.1c.
  • MetaGL isn't included with a retail Anachronox. Demo version of MetaGL is included in build44 patch.
  • C.I.A. Operative: Solo Missions, John Romero's Daikatana, Global Defender, Kingpin: Life of Crime, Laser Arena aren't listed as supported in 3dfx minigl docs.
  • Counter-Strike and Gunman Cronicles aren't listed as supported in 3dfx minigl docs, but these games had started as Half-Life mods.
  • Minigls 1.47-1.49 aren't working correctly even with a real Voodoo2. No Esc menu in Counter-Strike and Gunman Chronicles (no Esc menu cursor for nGlide). VPU recover sometimes.
  • 3dfxvgl.dll versions 1.0.0.507 and 1.0.0.508 work incorrectly in Counter Strike, Gunman Chronicles, Half-Life and Soldier of Fortune. Nglide and 3dfx cards (except Voodoo2s) generate the "rainbow lighting" bug. Use the version 1.0.0.439.
Last edited by Gamecollector on Mon May 11, 2020 11:56 pm, edited 222 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

DOS glide games list: 31 (29 (1 is DOSglide + Winglide) + 1 OEM + 1 "not supported").
Tested with the Ykhwong's build (27 Jan 2014).

The legend:
Green text - DOS game but the installer is Windows only.
Olive text - the game uses the statically linked executable. P.S. Descent II, Screamer 2 and Tomb Raider have both statically and dynamically linked executables. Original XCar: Experimental Racing is statically linked, the patched version is dynamically linked. OEM only games:
  • VR Soccer '96: Semifinals - X. Static link is used. Bundled with US Orchid Righteous 3D (version 1.00).
Can't force the glide API: Compatibility troubles:
  • Archimedean Dynasty - disable V-sync.
  • Battlecruiser 3000 A.D. and Battlecruiser 3000 A.D. 2.0 - very long pauses ("New Game", "Configure" and "Quit") in DOS/DOSBox, 30+ seconds with 16 MB RAM, twice more with 32 MB. Use HX DOS Extender ("hdpmi32.exe -r") then play.
  • Burnout: Championship Drag Racing - DOSBox: setup crashes at the sound card selection. Install the game, create the file burnout.cfg (with a cd-drive letter inside) and change sound settings with setsound.bat, not with setup.exe.
  • Dreams to Reality - use fixed cycles as the text blinking fix.
  • Extreme Assault - DOSBox: sound setup crashes/freezes if started from the setup.exe. Use setsound.bat.
  • Grand Theft Auto: London 1969 - Use "set copycmd=/y" command before the install.
  • Lands of Lore: Guardians of Destiny - the patch is not installing in DOSBox. Disable V-sync.
  • Screamer 2, Screamer Rally - fixed cycles are needed for the setup.
Last edited by Gamecollector on Sat May 16, 2020 7:17 pm, edited 87 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

1) Installation:
  • Croc: Legend of the Gobbos - delete glide2x.dll and fxmemmap.vxd in the game directory. Rename glide2x.rsh and glide2x.voo in the game directory.
  • F1 Racing Simulation - needs glide.dll and sst1init.dll in windows\system32 to install (and run from shortcuts) the 3dfx version. Zero length files are ok too.
  • Formula 1 - delete glide2x.dll in the game directory.
  • Hardcore 4x4 - delete glide2x.dll and fxmemmap.vxd in windows\system after installing.
  • Joint Strike Fighter - the installer replaces glide.dll.
  • Need for Speed II Special Edition - can detect Voodoo Graphics and Voodoo Rush only. Use the fixed script.
    Copy the CD content to a HDD folder, replace setup\english\setup.ins to the fixed version, install the game, edit install.win in the game directory.
  • Pandemonium.
  • Pod 2.0 - the original version: needs glide.dll and sst1init.dll in windows\system32 to install (and run from shortcuts) the 3dfx version. Zero length files are ok too.
  • Pro Rally 2001 - the installer isn't P4s compatible. Use the alternative installer.
  • Scorched Planet - the hardware detection CTDs. Use the fixed hardware.dll.
  • Speedboat Attack - the hardware detection CTDs. Use the fixed script.
2) Crashes, freezes, too fast etc:
  • 1nsane: No Limits, No Rules, No Roads - the original version: run the main executable (game.exe), not the launcher (freezes).
  • 2002 FIFA World Cup: Korea Japan - the glide2x renderer is bugged. Crashes with nGlide, freezes with a hardware. Use the glide3x renderer.
  • Buggy - the 3dfx renderer: "Quit game" (from the in-game menu) or "Esc" (from the car selection screen) crashes the game (bug.exe offset 872d9 with nGlide 2.10, offset 3cb6 with Voodoo2 SLI).
  • Counter Strike - run the main executable (cstrike.exe), not the autorun (freezes at level loading).
  • Dogs of War - patch to the version 1.02e (application popup at level loading).
  • Extreme Mountain Biking - the game freezes after quitting.
  • Extreme Rock Climbing - the game freezes after quitting.
  • F1 Racing Simulation - patch to the version 1.09 (not runs).
  • F22: Air Dominance Fighter - disable the in-game music (freezes).
  • F22: Total Air War - disable the in-game music (freezes).
  • Fatal Abyss - the "quit game" button not works.
  • FIFA 99 - the game freezes because of voodoo*.dll errors. Replace the .dll.
  • FIFA 2002 - the game crashes on fast PCs. Use the fixed executable.
  • Gex: Enter the Gecko - the patched version is too fast. Use the fixed executable.
  • Gulf War: Operation Desert Hammer - the config tool crashes on P4s. Run the game from the gamedir as "exes\3dfx_r.exe".
  • Gunman Chronicles - run the main executable (gunman.exe), not the autorun (freezes at level loading).
  • Hardwar - the original version not works with 640x400 and 640x480 resolutions.
  • Heretic II - the game crashes at loading if you have missed the tutorial. Use the patched quake2.dll.
  • Homeworld: Cataclysm - patch to the version 1.01 (ctd cataclysm.exe module rgl.dll offset 4e49).
  • Jane's Longbow Gold - install the GoldFX patch w/o the 2.04 patch. The 1st start is very long for autorun.exe (searches something on HDDs).
  • Jungle Legend - the 3dfx renderer: freezes after "Esc" (the in-game menu) is pressed. The application popup after "Esc" (the in-game menu) is pressed.
  • Lego Chess -- use chesscdfix (after the 2.06 patch?) if the game can't detect the CD. (No movies after chesscdfix?)
  • M1 Tank Platoon 2 - 3dfx renderer: no debriefing, quits to desktop w/o messages. Use the fixed executable (1.1 and 1.2, breaks cursor).
  • Messiah - patch to the version 1.2 (no CDA).
  • Monaco Grand Prix Racing Simulation 2 - the version 1.06 can't detect the cd. Use the loader.
  • Montezuma's Return - upgrade smackw32.dll (ctd).
  • Myth II: Soulblighter - patch to the version 1.3 (too low memory).
  • Nascar Craftsman Truck Series Racing - patch to the version 1.1 (not reacts to mouse buttons).
  • NBA Live 99 - patch to the version 1.1 (not reacts to keyboard keys).
  • Need for Speed: Road Challenge - don't set "triple buffer=on" (config.dat file will be broken).
  • NFL Blitz - the setup crashes if "Time per Quarter" was changed. The unpatched version: no cursor in the program area if there is glide2x.dll in the game directory? (WtF?)
  • NFL Gameday 99 - the original version not works on P4s. Use the official patch.
  • Requiem: Avenging Angel - the game breaks CommandLine, File and Path keys in the HKLM\Software\Microsoft\DirectPlay\Applications section. Run with associated .exes (3dfx.exe, d3d.exe or software.exe).
  • Rollcage Stage II - patch to the version 1.0c (not reacts to a keyboard).
  • S.C.A.R.S. - the installer freezes on 99% if started from the autorun. Run setup.exe.
  • Tiger Woods PGA Tour 2001 - the original version: delete WS2Help.dll in the gamedir.
  • Turok: Dinosaur Hunter - crashes if any .dll is added to the game folder (the filename filter in .exe is wrong). Use the fixed executable.
  • World Cup 98 - the game freezes after free kicks, corners etc because of voodoo*.dll errors. Replace the .dll.
  • Xenocracy - the 800x600 mode is broken (ctd xeno3dfx.exe offset 7872d + "memory I/O error" with a hardware).
Detection troubles:
  • The game / the game config not uses glide2x/glide3x APIs for the detection.
    Affected games are: Autobahn (?), Deer Hunt Challenge, Deer Hunt Challenge Special Edition, FIFA 99, FIFA 2000 (unpatched), Future Cop: L.A.P.D., GTA2, Nascar 2000, NBA Live 99, NBA Live 2000 (unpatched), Need for Speed III: Hot Pursuit, Need for Speed: Porsche 2000, Need for Speed: Road Challenge, NHL 99, NHL 2000, NHL 2001, Pheasant Hunt Challenge, Tachyon: the Fringe, Team Apache, Tiger Woods 99 PGA Tour Golf, Tiger Woods PGA Tour 2000 (unpatched), Tiger Woods PGA Tour 2001 (unpatched), Triple Play 99, Triple Play 2000, Triple Play 2001, Turkey Hunt Challenge, UEFA Euro 2000, World Cup 98, Xenocracy.
    EA titles - use the registry hack.
WinXp general troubles:
  • No CDA tracks in WinXp (winmm.dll). Or a cd detection fails.
    Affected games are: Beast Wars: Transformers, Deathtrap Dungeon, Frogger, Half-Life (unpatched), Hardcore 4x4, Metal Fatigue, Sentinel Returns, Turok 2: Seeds of Evil, V-Rally Championship Edition.
    More testing is needed: F1 Racing Simulation, F22: Air Dominance Fighter, F22: Total Air War.
  • A protection/packer isn't WinXp compatible. Safedisc 1.0x as the example.
    Affected games are: Carmageddon II: Carpocalypse Now, Jane's Fleet Command, Speed Busters, Total Soccer 2000.
The WinXp "freezes once per reboot" glitch:

Symptoms: a game freezes when a child process is calling. After you force close the child process (in the Task Manager) and try again - all affected games work ok. Until reboot.
Affected games are: Amsterdoom (adamwin.exe), Daikatana (intro.exe), Die by the sword and Die by the Sword: Limb from Limb installers (setup.exe), Excalibur 2555 A.D. (_fish.exe and _glide.exe), Ultimate Hunt Challenge (all 3 games) (game.run).
P.S. Parent process closing not fixes this glitch.
P.S.S. I have created the "fix tool" from Die by the Sword. Unpack, run autorun.exe, select language, select Install, force close setup.exe in the task manager.
FOPRfix.7z
(1.95 MiB) Downloaded 1442 times
WinXp "application not-so-compatibility toolkit" troubles:
  • Some default ACT fixes for Xp are unneeded and must be disabled (ACT 5.5):
    • Falcon 4.0 - the last entry (IgnoreLoadLibrary with the GR3DFX.MPR argument). No glide in the game.
    • Longbow 2 (Jane's Combat Simulations) - GATEWAY.EXE entry (the Win95 compatibility mode). Only the CorrectBitmapHeader ACT fix is needed.
    • Mechwarrior 2: Titanium Trilogy - EmulateHeap, Force640x480x8, Mechwarrior2. Freezes MW2: 31stCC Intro.
    • South Park - IgnoreLoadLibrary (video_3dfx.dll;video_3dfx). No glide in the game.
    • Turok 2: Seeds of Evil - IgnoreLoadLibrary (video_3dfx.dll;video_3dfx). No glide in the game. Only the US version is affected.
  • Some unique fixes must be disabled too:
    • Electronic Arts' 3DSETUP.EXE - the last entry (with the EA3dSetup ACT fix). This fix automatically changes "Thrash Driver"="voodoo2" to "dx" if you use the "Glide device" fix.
  • Others unique fixes/compatibility modes in the ACT 5.5 system database:
    • AH-64D Longbow Gold Edition.
    • Descent 2.
    • Dirt Track Racing Sprint Cars.
    • European Air War.
    • InstallShield 5 Uninstall.
    • InstallShield 6.
    • King's Quest Mask of Eternity.
  • The EmulateOpenGL ACT fix:
    • Daikatana.
    • Heavy Metal FAKK 2.
    • Heretic 2.
    • Kingpin: Life Of Crime.
Graphic troubles:
  • Blaze and Blade: Eternal Quest - the title screen isn't always shown.
  • C.I.A. Operative: Solo Missions - 3dfx 1152x864+ modes not work correctly.
  • F/A-18: Korea - set the desktop resolution to 640x480 (the intro, the interface).
  • FIFA 2002 - the glide2x renderer is bugged (black areas). Use the glide3x one.
  • Formula 1 - set the desktop resolution to 640x480 (the intro).
  • Hexen II - 3dfx 1152x864+ modes not work correctly.
  • Hitman - 3dfx 1280x1024 mode not works correctly.
  • Laser Arena - 3dfx 1152x864+ modes not work correctly.
  • M1 Tank Platoon II - no "Quit" and "Back" buttons in the game menu. Use Esc and Alt+F4.
  • Need for Speed III: Hot Pursuit - the voodoo3 patch: no fogging, the horizon is fullbright.
  • Need for Speed: Porsche 2000 - there are texturing errors with the "headlights"="projected" option (Monte Carlo). Use "headlights"="vertex" for this track.
  • Need for Speed: Porsche 2000 - lens flares can disappear. Low-res textures are used on fast PCs. Use the patched executable (fixes both).
  • Operation Flashpoint: Cold War Crisis - 3dfx 1280x1024 mode not works correctly.
  • Quake - 3dfx 1152x864+ modes not work correctly.
  • Requiem: Avenging Angel - wrong font size.
  • Return to Castle Wolfenstein - 3dfx 1024x768+ modes not work correctly with openglv3.dll and openglv5.dll.
  • Rune - skybox borders are black (the patched version).
  • Sin - 3dfx 1152x864 and 1280x960 modes not work correctly. The 1.00 version: display modes are shifted: 1024x768=960x720, 1152x834=1024x768, 1600x1200=1280x960.
  • Test Drive 5 - the main menu is blink.
  • Trickstyle - black lines around digits etc in the 800x600 mode.
  • Triple play 2000 - the game freezes after the intro. Cancel it (Esc) to play.
  • Triple Play 2001, Triple Play Baseball - there are lines on the field with the glide2x renderer and bilinear/trilinear filtering. Use the glide3x one or not use filtering.
  • Uprising: Join or Die - the help screen is correct only if the desktop mode is 8-bit/16-bit. Wrong font size.
Movie troubles:
  • Actua Tennis - no movies.
  • Barrage (+WinXp fix) - movies are in a window or have the 1/4 size. Sometimes.
  • Cybergladiators - no movies.
  • Excalibur 2555 A.D. - no movies.
  • Falcon 4.0 - no movies.
  • Jane's Combat Simulations F-15 - frameskipping in movies.
  • Jane's Longbow Gold (+GoldFX) - no movies.
  • Joint Strike Fighter - the intro is broken.
  • Lego Chess (+2.06, +chesscdfix) - no movies.
  • Motorhead - the intro is sound only.
  • Screamer 4x4 - no movies.
  • Sin - movies are broken.
  • Terminus - the intro is too fast/without sound.
  • Wacky Races - the "anim play error" message, the intro movie isn't stretched.
  • Wing Commander: Prophecy - movies are too fast/skipped. Use this fix.
Sound/music troubles:
  • Boss Rally - add PlayMusic=1 to BossRally.ini (no music).
  • Deathtrap Dungeon - upgrade mss32.dll (no music).
  • Dirt Track Racing - patch to the version 1.02d (HRESULT crash).
  • Driver - the patched version: music restarts constantly.
  • F1 Racing Simulation - sound shutters after quitting. Use PodHacks to fix.
  • Gex: Enter the Gecko - lower the audio acceleration level to basic (jumps).
  • Heretic II - Version 1.00: lower the audio acceleration level to standard (a3d is forced).
  • Jane's AH-64D Longbow 2 - upgrade mss32.dll.
  • Jane's Combat Simulations F-15 - upgrade mss32.dll.
  • Jane's Longbow Gold - lower the audio acceleration level to basic.
  • Montezuma's Return - upgrade mss32.dll (no sound with V2).
  • Motorhead - lower the audio acceleration level to standard (crashes).
  • NFL Gameday 99 - lower the audio acceleration level to basic (jumps).
  • Nuclear Strike - lower the audio acceleration level to basic.
  • Red Baron II - lower the audio acceleration level to basic.
  • RoboRumble - lower the audio acceleration level to basic (no shoots).
  • Silcolene Honda Motocross GP - the start volume level is too high.
  • Sinistar Unleashed - upgrade mss32.dll (music hiccups).
  • Tiger Woods 99 PGA Tour Golf - cracking.
  • Wacky Races - the start volume level is too high.
Locale troubles:
  • The installer not uses the local name for "Programs".
    Affected games are: Codename Eagle, Croc: Legend of the Gobbos, Descent 3: Mercenary, Dirt Track Racing: Sprint Cars (patch), Half-Life: Blue Shift, Half-Life: Opposing Force, K.O., Laser Arena, Wing Commander: Prophecy, Wing Commander: Secret Ops.
  • Trickstyle - controls not work after the game is restarted. Use the fixed executable.
  • Unreal engine games uninstaller - not deletes main menu and desktop shortcuts.
Last edited by Gamecollector on Sun Jul 19, 2020 6:56 pm, edited 154 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

Win9x only games in the list (in other words, why not WinXp?):

Installers:
  • Asghan - _setup.exe freezes.
    Copy all files from the cd (except directx\*.*, _error.txt, autorun.inf, asgh.fbc, license*.*, readme*.*) to a HDD folder.
    Create the file "_start.cdp" with "<X>:\" inside where <X> is the CD-drive letter.
    Run the game as _st_3dfx.exe.
  • Jane's Fleet Command - "Setup.exe isn't win32 application".
    Copy the CD content to a hdd folder and replace setup.exe (IS 5.50.137.0) to the correct version. Run setup.exe.
    Set the HKLM\Software\Jane's Combat Simulations\Fleet Command\1.0\cdInstallPath= registry key to the correct CD letter.
    Or use fleetcommandinstaller.exe.
  • Scorched Planet - the hardware detection crashes the installer.
    Copy the cd content (except \splanet\video) to a HDD folder, replace install\windows\hardware.dll to the patched version, replace install\windows\glide.dll to the nGlide version. Install the game with setup.exe in the install\windows\ folder.
    Change the splanet.ini\[scorch]\video= key to "<X>:\SPLANET\VIDEO" where <X> is the CD-drive letter.
  • Speedboat Attack - the hardware detection crashes the installer. Disabled in .sdb.
    Use the fixed english\setup.ins to install the glide version.
    Edit the HKLM\SOFTWARE\Criterion Studios\Speedboat Attack\1.0\VideoDisk= key to "<X>:" where <X> is the CD-drive letter.
  • Time Warriors - _setup.exe freezes.
    Copy *.exe, *.dll, *.io, *.to, start.ins and credits.dat to a HDD folder. Create the file "_start.cdp" with "<X>:\" inside, where <X> is the CD-drive letter.
    Run the game as _st_3dfx.exe or _st_3dfx0.exe.
    Copy "oklogosi.flc" to the gamedir - this will remove the "open" error.
  • Vigilance - the installer can't start from the autorun.
    Copy the CD content to a HDD folder. Rename setup._x_ to setup.exe. Run setup.exe.
    Set the HKLM\Software\SegaSoft\Vigilance\Release\Drive= registry key to the correct CD letter.
The game itself:
  • Actua Tennis - "Tennis.exe isn't Win32 application". Use the fixed executable. "Problem loading image from gfx2.16\fontsw00.bmp". Use fixed fonts.
  • Andretti Racing - freezes before the intro. Use the fixed executable (glide version only, no movies).
  • Barrage - crashes after the intro ("unknown" offset 0000). Freezes in the main menu. Use the fixed executable (glide version only).
  • CyberGladiators - the game is too fast. Use the fixed executable.
  • Gunmetal - the game (the 1.36 version) is too fast. Use the fixed executable.
  • Killer Tank.
  • Le Mans 24 Hours - quits to the desktop in the "LeMans 24 hours" mode.
  • Lucky Luke: On the Daltons' Trail - not reacts to "Esc", freezes after you select "New game". Use the fixed executable.
  • Mechwarrior 2: 31st Century Combat - Voodoo Edition - quits after starting. Use the proxy .dll (gdi42.dll, gdi32 -> gdi42 in mw2shell.dll).
  • Mechwarrior 2: the Titanium Trilogy (all 3 games) - quits after starting. Use the proxy .dll (gdi42.dll, gdi32 -> gdi42 in mw2shell.dll).
  • Nascar 2000 - freezes if "Alt" isn't pressed.
  • Nascar Revolution - freezes if "Alt" isn't pressed.
  • Pro Rally 2001 - freezes after the loading screen. Use the fixed executable (version 1.1 only).
  • RealMyst - quits after the 3dfx logo (not all resolutions). Use the fixed executable.
  • S.C.A.R.S. - freezes after the 3dfx logo. Use the fixed executable (glide version only).
  • Speedboat Attack - the v2 version: crashes on transitions.
  • SWIV 3d - "The procedure entry point ThunkConnect32 could not be located in the dll KERNEL32.DLL". Use the fixed .dll.
  • The Tainted - d3d detection freezes. Disabled in .sdb.
Last edited by Gamecollector on Sun Jul 12, 2020 9:01 am, edited 53 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
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Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

If you have a real Voodoo card and want to use nGlide - you can just replace %system%\glide2x.dll and %system%\glide3x.dll to nGlide versions. But you can get _GlideInit error if you restart the OS.
So, the proper method is - just copy glide.dll/glide2x.dll/glide3x.dll to the game .exe directory.
Some games need more tweaking:
  • BugRiders: the Race of Kings - fixed. Starts from the cd. Overload the config.exe path. Copy \config.exe to a HDD directory then set the "HKLM\Software\n-Space\BugRiders\Patch Config" registry key value to the full config.exe name. Copy glide2x.dll to %tmp% and config.exe directories.
  • Die Hard Trilogy 2 - fixed. Starts from the cd. Copy \bin\config.exe and \bin\dynaload.exe to a HDD directory. Add 2 more string keys in the registry (HKLM\Software\n-Space\DHT2, "Patch Config"="<full config.exe name>" and "Patch Die Hard Trilogy 2"="<full dynaload.exe name>").
  • Excalibur 2555 A.D. - fixed. Original version starts from the cd. Copy the root folder content and exdata\logo.bmp to a hdd directory. Create the file excal.cfg with the string "[overridecdpath] X:\" where X is your cd-drive letter. Setup, play.
  • Fighter Pilot - fixed. Use dll redirection (create the empty folder or file fp.exe.local). And delete msvcrt.dll in the game directory.
  • Jane's Combat Simulations F-15 - fixed. Use dll redirection (create the empty folder or file f15.exe.local).
  • Starshot - fixed. The game starts from the cd. Just copy the cd content to a HDD directory and start the game.
  • Tigershark - fixed. Version 1.31: copy glide2x.dll to %tmp% and config.exe directories. Version 1.0: Starts from the cd. You must overload the config.exe path. Copy \bin\config.exe to a HDD directory then set "HKLM\Software\n-Space\Tigershark\Cfg_patch" registry key value to the full config.exe name. Copy glide.dll to %tmp% and config.exe directories.
  • Turok: Dinosaur Hunter - fixed. The game thinks all .dll files in the game directory are video drivers (like video_3dfx.dll). And ctd. The reason is *.dll* mask in the game code. Can be fixed by patching this mask (offset 92DD0, replace 2a 2e 64 6c 6c 2a to 76 2a 2e 64 6c 6c).
  • Ykhwong's DOSBox build - fixed. Use dll redirection (create the empty folder or file dosbox.exe.local).
Last edited by Gamecollector on Mon Jan 14, 2019 3:41 pm, edited 111 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

Not have a game, a cd-image quality is poor or the game isn't working correctly with WinXp:

The legend:
Green text - rip, scene release etc supports the glide API.
Olive text - grGlideInit etc but can't force the glide API.
Last edited by Gamecollector on Tue Nov 17, 2020 7:31 pm, edited 51 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

Old-games.ru glide list.
Voodooalert glide list.
Mobygames glide list.
Gulikoza glide list.
VOGONS glide list. (post)



Games to check:

3dfx Bomberman. (?)
Aerofly. (?)
Bounty Hunter. (?)
Dreadnought (Ocean UK / Ocean). (?)
Drift Zone. (?)
Evil Knievel. (?)
F1 Simulation Pro. (?)
F18 Hornet Korea. (?)
Formula 1 Racing Simulator. (?)
Gears n Guts (Gremlin / Interplay). (?)
GoMan.
Grand Touring Cars. (?)
Head Hunter. (?)
Indycar Racing: Indianapolis 500. (?)
Mercs. (?)
Mortificator (Lobotomy / Playmates). (?)
Moto Racer GP. (?)
NHL Live 98. (?)
P.C. Planet. (?)
Private Wars. (?)
Race to Galamax. (?)
Road Trip 2000. (?)
Skrap. (?)
Speed Rally. (?)
Super Touring. (?)
Terra Incognita. (?)
Top Gun: Falcon's Nest. (?)
Warthog. (?)
Xidious (Eclipse Software Development / Eclipse Software Development). (?)
Last edited by Gamecollector on Thu Nov 19, 2020 5:26 am, edited 251 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
Gamecollector
Posts: 1018
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: NGlide versus my glide games collection

Post by Gamecollector »

Games w/o the glide support:
Last edited by Gamecollector on Sat Aug 22, 2020 10:31 pm, edited 114 times in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).
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